Halatali

Halatali

Level 20

23

Eastern Thanalan (X:14.7, Y:30.2)

Hallo Halatali

Originally a holy place for the first Lalafell arrived in Eorzea, the twisting labyrinth of natural caverns which wind through this massive mesa were transformed by the Pugilist's Guild into a series of training pits, animal pens and holding cells to accommodate the ever-growing popularity of Ul'dah's coliseum. After the Calamity, however the location was abandoned - those remaining in the pens, left for dead. Not all of them, however, met that fate and now the tunnels are rife with those who survived... as well as the tormented spirits of those who did not.  


Bosses


Thunderclap Guivre

Thunderclap Guivre is a drake that possesses two powerful abilities: Levinshower, a frontal AoE cone attack, and Electrify, a non-self-centered AoE attack. Throughout the boss fight, Thunderclap Guivre will become invulnerable on two occasions and during these times, it will summon lightning elementals. Players must quickly eliminate these elementals to render the drake vulnerable again. Additionally, there will be moments when the water in the area glows purple, and anyone standing in the water will suffer continuous Electrocution damage. To minimize harm, it is recommended to engage the boss on either of the slopes rather than in the water. Furthermore, during the add phases, Thunderclap Guivre will retreat into the pool to spawn the elementals, which will then approach the party.

Pit Peiste

Pit Peiste is an optional boss that spawns when players approach the chest in the stone circular area. He has a few adds that need to be taken out.

Tangata

In the Halatali dungeon, Tangata, a colossal ox-like creature, serves as the ultimate boss. One of his most powerful attacks is a devastating cone-shaped area-of-effect attack directed in front of him. Throughout the battle, Tangata intermittently enters an invulnerable state inside a pool of lava, during which he summons wisps and fire sprites. The wisps are drawn towards Tangata and explode upon reaching him, while the fire sprites focus their attacks on your party members. By eliminating these additional enemies, Tangata's vulnerability is restored.

Firemane

Wisps will constantly flow into the room towards the fire during this encounter. When they hit the fire, they deal light damage to everyone, but this can likely be ignored or healed through. Occasionally a bigger wisp called Noxius will come through, and these should be killed before they reach the fire because their explosions deal more damage.


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